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Focus: From Communist-era roots to cash cows: Poland’s gaming industry takes on the world

WARSAW/PRAGUE: The drab exteriors of a pair of 1970s buildings in an industrial Warsaw neighbourhood belie the hive of high-tech exercise inside the place builders, screenplay writers and others at main online game maker CD Projekt hustle to create the following international hit.

Poland – Japanese Europe’s greatest economic system – has quietly developed into a number one online game exporter because of low labour prices, a younger educated workforce and a thriving gaming custom rooted within the Communist period.

After CD Projekt’s top-selling Witcher collection put the nation on the map, overseas buyers are keenly trying to find promising sport builders in a fast-growing market.

“Individuals are beginning to take discover of Poland,” stated Borys Musielak, founding associate at US-Polish enterprise capital agency SMOK Ventures, which is in talks with two Asian buyers to fund native gaming firms and in January made its first such funding alongside a Finnish associate.

“There have been primarily angel buyers and a few personal fairness, however now international enterprise capital teams are wanting into the area.”

Poland’s booming online game and esports market was price US$664mil (RM2.7bil) in 2019 – up from US$400mil (RM1.6bil) in 2014 – and is projected to climb to just about US$850mil (RM3.46bil) over the following 4 years, based on knowledge from PwC.


The success of CD Projekt’s medieval fantasy world Witcher has been a key driver. Based mostly on a collection of best-selling Polish books and the premise for a Netflix present that premiered in December, the video games have bought greater than 40 million copies worldwide.

The discharge later this 12 months of the corporate’s first particular person futuristic journey sport Cyberpunk 2077 is prone to sharpen give attention to a sector through which eight firms listed on the principle market of the Polish inventory change between 2015 and 2019.

On the NewConnect market – the bourse’s change for smaller firms – 21 debuted throughout the identical interval.

“Traditionally, a whole lot of these firms selected the inventory change to finance themselves as a result of there weren’t some ways to boost capital,” stated Mariusz Gasiewski, head of cell gaming and apps at Google in Poland. “Now it’s getting simpler as extra curiosity comes from overseas.”

The mixed worth of the listed gaming firms leapt 82% to greater than 32 billion zlotys (RM33.6bil) final 12 months, led by CD Projekt, 11 bit studios, PlayWay and Ten Sq. Video games, based on change knowledge.

Furthermore, CD Projekt’s roughly 27 billion zloty (RM28.4bil) valuation is quickly catching up with that of Poland’s greatest firm, refiner PKN Orlen, at 36 billion zlotys (RM37.9bil).


At CD Projekt – whose headquarters characteristic Silicon Valley perks reminiscent of a health club, movie studio and open plan workplaces – the corporate has parlayed Poles’ love of video video games into a world model.

“We now have been working intensively on growing the data of CD Projekt amongst overseas buyers,” the corporate’s president and one in all its founders Adam Kicinski stated.

“We’re assembly with funds from all over the world specializing in western markets, particularly in america.”

Greater funding rounds and the tapping of worldwide buyers will assist Polish firms compete with business leaders from nations reminiscent of China, Japan and america.

“Because of their know-how and acceptable budgets, overseas buyers assist these firms go from the stage the place they create superb video games to absolutely the prime,” stated Stanislaw Simply, a former board member of the Polish Video games Affiliation who just lately began his personal firm. Flying Wild Hog, a smaller developer identified for the Shadow Warrior collection, was acquired by London-based Supernova Capital in 2019, whereas Artificer, which is engaged on its debut sport, was purchased by Dutch-based Good Shepherd Leisure.

A world all of us dreamed of

Poland’s love of video video games stems from the Communist period when college students flocked to road markets to swap pirated video games, build up a flourishing neighborhood.

“For the earlier technology, Rock & Roll was a ticket to the world all of us dreamed of, then got here the video games and all of us performed to the touch what was occurring within the West,” stated Grzegorz Miechowski, president of 11 bit studios, whose hottest title Frostpunk depicts a dystopian 19th Century England.

Almost half of Poland’s inhabitants of 38 million individuals establish as players, whereas there are round 400 lively gaming firms – dwarfing an estimated dozen in Germany – with some 100 Polish titles hitting the worldwide market every year.

The nation hosts a preferred worldwide online game pageant in addition to one of many largest esports occasions on the earth – the Intel Excessive Masters, which final 12 months drew a report 232 million viewers worldwide.

Miechowski additionally pointed to Poland’s schooling system which churns out laptop science savvy graduates desperate to work in sport improvement.

The federal government has taken discover too, doling out round 300 million zlotys (RM315.4mil) via a European Union funded programme – the fourth spherical of which is underway – to award builders early stage grants to assist gaming initiatives get off the bottom. – Reuters

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